Duke Nukem 3D: Maps
Here are a few low quality
Duke Nukem 3D maps I made a long time ago. They are pretty bad. I can't seem to find my "good" ones. They
are all for the original Duke Nukem 3D as I never did get any of the expansions. While I enjoyed the game (even though I never had the
patience to finish much of it), I enjoyed making my own maps far more and that is what I did the majority of the time. I don't have
any images to go along with any of these and most of the maps I've added on to the bottom of the page recently are so old now that I couldn't even guess what they are anymore.
Prison, Escape, Refinery and Payment were all part of a series of maps that were to make up a complete custom scenerio. I couldn't find parts 1 and 2 and I don't remember very
much about them.
AirplaneJuly 7th, 1999
As the title states, this map takes place on an airplane. It's a short level where you run around a mostly empty cargo plane
killing things and trying to hunt down and kill the big boss. There isn't much too it although I think this is one of the few
maps I made that actually has settings for the different difficulty levels.
SatiliteOctober 7th, 1997
This is one of my earlier space maps. You move around a ship (or maybe some kind of space outpost, I forget) and kill the bad
guys. There isn't really a story behind it. There is another ship flying around on the outside which looks very stupid if you
bother stopping to view it through a window.
SewerJuly 19th, 1999
This map is alright I guess. You move through a sewer and kill things. That's about it. If I remember right though there is one
room that is kind of buggy that could potentially crash the game at times.
ShuttleJuly 5th, 1999
I completely forgot what this map was supposed to be. Possibly a space map? I don't know...your guess is as good as mine.
TrainJuly 8th, 1999
This is probably one of the better maps I have listed here. The train level of N64's Goldeneye inspired me to make this one.
Move around a hijacked train killing the bad guys and trying to find a way to get off safely. I think there might be different
difficulty settings for this one as well as spawns that may come out to surprise you.
Prison[Part 3 of ?]
October 10th, 1997
In part 3 you somehow you end up in a small prison complex where you have to try to escape. It's a small map without much imagination. The rooms are small
and the monsters aren't very tough. The only hard (annoying) part is finding the switch (completely hidden with new clues...) to
open the door to finally leave the prison.
Escape[Part 4 of ?]
October 11th, 1997
Part 4 starts once you have escaped the prison. You have to escape the prison grounds. There is a bus waiting right outside but it won't be going
anywhere. You can pick up ammo though. Just follow the straightforward paths and watch out for the "shocking" room. Shooting anything
in there could cause the game to crash.
Refinery[Part 5 of ?]
October 11th, 1997
Part 5. The escape map eventually leads you to a refinery. Move through this refinery and try to find your way to the next level. Once again
I added an irritating "shocking" area that if you shoot anything near it the game will crash. Just be careful!
Payment[Part ? of ?]
October 12th, 1997
Part ?. I don't remember if or when Payment fits into the series. Maybe part 6 or 7. It takes place in a bank. There really isn't much to it.
CanyonJuly 19th, 1999
CircledJuly 25th, 1999
FightAugust 5th, 1998
HotelAugust 2nd, 1998
KaraokeOctober 10th, 1997
MetroJuly 8th, 1999
PHQJuly 18th, 1999
RaceAugust 3rd, 1998
SkydiveJuly 22nd, 1999
SkyhighOctober 12th, 1997
SkyscraperJune 26th, 1998
SlainJuly 23rd, 1999
Space StationJuly 19th, 1999
StarAugust 2nd, 1998
SubwayJuly 7th, 1999
ZeldaJune 1st, 1998