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My home on the web. - Version 1.0 BETA 1 |
The characters of Dotty and Beeper have been in my head since I was a little kid. They are eternal adversaries. I may have come up with them somewhere between the ages of 8 and 10. Initially I drew an elaborate map depicting an entire world in which Dotty had to chase down Beeper and bring him to justice. The world had mountains, forests, cities, volcanoes, deserts...everything. I had dreams of creating a computer game where Dotty ran around the vast landscape looking for clues to Beeper's whereabouts. I made several small scale Q-Basic Dotty and Beeper games which features text symbols moving around the map. I never finished any of them. With each game the story behind the characters expanded and evolved. A couple of years ago I planned a game very similar to this one but much greater in scope. Dotty would move around the screen and shoot fireballs and battle through castles to try to defeat Beeper. I never got that one off the ground. Finally, a couple of weeks ago I decided to make this game on a whim. It is very simple, and finally puts my longtime characters of Dotty and Beeper into a finished graphical game. Version 1.0 BETA 1: Download This game only took me about a week and a half to finish. It is very simple and very small. Apart from Dotty and Beeper, I ripped and tweaked the enemies from my game Dungeon Crusade. The Goblin, the Archer, the Ogre, and the Wizard are all similar creatures found in my dungeon crawler. There are some lag issues and a lot of improvements I plan on making to this game, but at the moment it is done and functioning. Like most of my programs, this requires Microsoft's .NET Framework 1.1 (or higher I suppose) in order to run. Game Overview: Dotty vs. Beeper is a simple point and click game where you click on Enemies and their Fireball attacks to destroy them before they reach your character (Dotty) in the center of the screen. Dotty has a life and energy meter at the top. Enemies also have life and it may take more than one click to kill them depending on how powerful your Fireball is (clicking). Details: This is Dotty, the hero. Dotty is the prince of the Dot kingdom and son of the ailing
King. Dotty's general appearance has changed little over the years and this is the current image I've used for him for the past couple
of years. Dotty takes it upon himself to protect the Dot kingdom from any threats, especially those originating from Beeper. This is Beeper, the villain. Up until now, I never really had a firm idea of what Beeper
should actually look like. Over the years I had numerous thoughts about depicting him as a cube or triangles. Finally I settled on this
conglomerate. Beeper is a power hungry thief. His primary goal is to capture the throne of Dot for himself. Beeper in this game will
make an appearance every 10th wave.Bugs and Issues: - As time wears on the game will begin to lag and when there are a lot of enemies and fireballs on the screen it will grind to a halt until most of them are destroyed. Part of this is caused by a coding error. The other part I am still working on resolving. - I plan on making the Enemies's actions more elaborate. At the moment they either stand around shooting fireballs or move towards you. - I also plan on creating a pause feature. |