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My home on the web. - Version 1.0 BETA 6 - Version 1.0 BETA 5 - Version 1.0 BETA 4 - Version 1.0 BETA 3 - Version 1.0 BETA 2 - Version 1.0 BETA 1 |
Dungeon Crusade is a Turn Based RPG (new game genre!...) where you are sent to some mysterious ruins to rid a dark and dangerous dungeon of evil. Along the way you will meet a host of people and creatures: some friendly, some hostile, and some simply don't care about you one way or another. You will collect weapons, armor, and strange items as you go deeper and deeper into the dungeon. Kill monsters to gain experience and learn powerful magics to defeat your enemies. Since I decided to create this game back in August 2004, I have been tweaking it every few months to try to improve the features and reduce the bugs. I don't know if I'll ever be satisfied with this game to stop tweaking it and stop calling it a "BETA" version. The game utilizes some ideas from Diablo II (Life, Mana, the magical resistances, and some items) and many of the skills are from various RPGs. This game is also somewhat related to my Forgotten Dungeons text game I created many years back and several ideas from that game are used in this one. All of that combined with a lot of game play and thoughts that fell out of my head: Dungeon Crusade. Version 1.0 BETA 6: Download Version 1.0 BETA 6 by Steven C. Brown. Compiled on September 9th, 2006. Like most of my programs, this requires Microsoft's .NET Framework 1.1 (or higher I suppose) in order to run. Features: - 20 large floors full of treasures to explore. - 69 custom drawn people and creatures to befriend or battle. - No character classes. Build your character any way you like! - 26 spells for characters to use. - 31 different weapons to fight with. - 25 different pieces of armor, helmets, and shields. - 63 various magical enchantments that can be found on weapons/armor. - 18 varieties of items to find and trade with NPCs. - 25 Special items that offer a lot of magical boosts. - An in-game infopedia that gives key information on items and monsters. - An editor to change some of the game data to tweak the game to your liking! - Monster Personalities: One may be friendly while another of the same type may be hostile. - Unique Encounters: Some NPCs will choose to follow and aid you in your quest while others may want to trade. Others still may taunt you before attacking. - Dying may not be the worst outcome for your character... - Options to speed up or slow down the game. - Conversions: What happens if a lone vampire attacks your allies? You could quickly find yourself surrounded by new vampires... Monster Types: Older Versions: (If anyone wants to see what they looked like) Download BETA 5 [May 7th, 2005] Download BETA 4 [December 17th, 2004] Download BETA 3 [November 4th, 2004] Download BETA 2 [September 30th, 2004] Download BETA 1 [September 22nd, 2004] |